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Mister Miracle

Mister Miracle’s kit is as slippery and elusive as he is. Mister Miracle is built to avoid combat much more than he is engaging in it. Whether it’s his godly powers of escapology, his ability to fly away using his Aero Discs, or simply blipping away or resisting incoming attacks, Mister Miracle is all about evasion over confrontation and often serves as a distraction on the battlefield.

Zatanna

Zatanna is the current Sorcerer Supreme of Absolute Overpower and has control over magic befitting the title. She has complete ownership over the Sorcery power set which gives her access to powerful blaster abilities battlefield control, and the ability to spread status effects. She’s also a talented illusionist, being able to create duplicate images and animated illusions. Deeper in her kit are teleportation powers befitting a stage magician.

Strongholds

An integral part of the Commander Overlay added to an Overpower game is Strongholds. They are a social hub, a place to spend XP, start research, investigate anomalies, find missions, etc.

Commander Overlay

Much of Marvel Multiverse RPG (as well as many TTRPGs) is focused on how player characters perform in combat. This leaves social encounters or downtime almost exclusively at the discretion of the Narrators. To address this, and give players options for downtime, side quests, leveling, and more, Absolute Overpower uses the concept of the Commander Overlay.

Colossus

Colossus is the epitome of a tank. His metal skin gives him sturdy damage reduction complementing his high resilience, rendering most incoming attacks useless. His offense kit is stacked with a bunch of short-range melee attacks takign advantage of his super-strength and ability to toss foes around and destroy the battlefield around him. Once Colossus gets dug in, there’s no moving him around, making him an impenetrable damage sponge and wall to put between allies and attackers.

Man-Thing

Man-Thing is a front-line character that serves as the team brute and berserker. His kit can and should be rounded out with magic abilities that allow him to “burn” those who know fear at his touch.

Wonder Woman

True to form, Wonder Woman is a powerhouse. She comes equipped with mythic strength, damage reduction, and several ways to hurt nearby enemies. Her lasso offers some opportunities to move and control the battlefield.

Raids and Super Dungeons

Raids and Super Dungeons offer challenging battles and engagements against high-ranking Bosses and unyielding Dungeons. Players from all campaigns can band together to defeat these imposing threats and will be rewarded with unique traits, tags, items, and more.

Superteams: Avengers and Justice League

Absolute Overpower is taking an MCU approach to the “big” superteams. They don’t exist until a big enough threat warrants them coming together. The Justice League or the Avengers are the “all-stars” of their universe, Earth’s Mightiest heroes, and that’s exactly how we want it to feel, here.

Locations Across Realities

So much of a superhero character is the world they inhabit. It’s impossible to think of Batman without thinking of Gotham. Or Superman without Krypton. The set-up for Absolute Overpower is that this reality is the Marvel 616 Universe, and while we know characters from DC Comics have found their way here, what about their locations?