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Characters

Firestorm

Firestorm is a blaster through and through. Unsurprisingly his kit is built around manipulating fire, which includes a handful of ways to blast enemies, and even go “supernova.” He can also manipulate fire into cages, shields, and spheres for some limited battlefield control. He also has improved accuracy and damage reduction. His powers are rounded out with intangibility and the ability to fly.

Mister Miracle

Mister Miracle’s kit is as slippery and elusive as he is. Mister Miracle is built to avoid combat much more than he is engaging in it. Whether it’s his godly powers of escapology, his ability to fly away using his Aero Discs, or simply blipping away or resisting incoming attacks, Mister Miracle is all about evasion over confrontation and often serves as a distraction on the battlefield.

Zatanna

Zatanna is the current Sorcerer Supreme of Absolute Overpower and has control over magic befitting the title. She has complete ownership over the Sorcery power set which gives her access to powerful blaster abilities battlefield control, and the ability to spread status effects. She’s also a talented illusionist, being able to create duplicate images and animated illusions. Deeper in her kit are teleportation powers befitting a stage magician.

Colossus

Colossus is the epitome of a tank. His metal skin gives him sturdy damage reduction complementing his high resilience, rendering most incoming attacks useless. His offense kit is stacked with a bunch of short-range melee attacks takign advantage of his super-strength and ability to toss foes around and destroy the battlefield around him. Once Colossus gets dug in, there’s no moving him around, making him an impenetrable damage sponge and wall to put between allies and attackers.

Man-Thing

Man-Thing is a front-line character that serves as the team brute and berserker. His kit can and should be rounded out with magic abilities that allow him to “burn” those who know fear at his touch.

Wonder Woman

True to form, Wonder Woman is a powerhouse. She comes equipped with mythic strength, damage reduction, and several ways to hurt nearby enemies. Her lasso offers some opportunities to move and control the battlefield.

America Chavez

America is a powerful skirmisher. She uses her speed and portals to move into position and deliver devastating melee attacks. Unlike some skirmishers, however, America has high damage reduction so she can take advantage of status effects and deliver heavy damage with reckless abandon.

Green Lantern (Stewart)

John Stewart as Green Lantern indexes on offensive uses of his Green Lantern energy while mixing in lifelike constructs and illusions, making him a powerful caster. He can spread around status effects and imprison foes giving himself or others more dominance over the battlefield rendering enemies unable to attack.

Nightcrawler

Nightcrawler makes for a fantastic skirmisher. He uses his teleportation to dot around the battlefield closing long distances and putting himself in advantageous positions to strike. His ability to blink in and out of this plane makes him difficult to strike or pin down which is good given his relatively weak durability. He can use flurries and attacks against multiple opponents before it’s time to BAMF away!

Ragman

Ragman is control specialist meant to be hard to hit and hurt while binding enemies, spreading status effects, draining their health, and stealing their powers. He is skilled at attacking enemy Focus, and using the strengths of his opponents against them.